First Person Level
Pitch:
A lab in Nevada has been attacked by an unknown group. Your mission is to stop them from getting the research on the Unobtainium. Neutralize all hostiles and recover the research documents.
Breakdown :
- - 2 Weeks
- - Solo
- - First project on Unreal Engine 5
- - Puzzle and action
Part 1
The player starts in the cave exit, revealing the canyon that hides the lab. But before getting in, they have to cross the lightly guarded bridge. Some small crates will allow the player to take cover while scouting the bridge for patrolling units. Stealth is advised, yet optional. However, the entrance is guarded by two enemies.
Part 2
Upon entering reception, the player will see the elevator going down, indicating where to head to next. Here, they'll be able to rest, heal and disable the security alarm before looking for a way to access the lower levels of the lab. Unfortunately for them, the main lobby is filled with enemies and disposing of them will allow the player to access the 2nd floor.
Part 3
The elevator has been powered off and the generator must be refueled manually with Unobtainium cores which will be found inside the storage room. Once the power is back up, the player will need to repair the pipe system and activate the decontamination sequence in the administrator's office before grabbing a keycard and taking the elevator to the next level.
Personal thoughts
Quite the daunting task to build my very first level in Unreal Engine ! I wasn't confident that I'd pull it off at first, but I managed to create something cohesive that I'm proud of. Of course, there are areas of improvement. Graphically, the level is lacking. Some polishing was in order to fully enjoy the environment. Otherwise, I'm quite satisfied to see how it turned out !

